Advice on Homebrewing RPG Adventure: From a Seed To a Scenario
This week’s post is different. I’m writing just a few lines and then pass the floor to three RPG writers, authors of my some favourite modules. I’ve asked them for advice on homebrewing an RPG adventure or scenario. What are the key points in homebrewing a good RPG adventure? How to proceed from an initial seed-like theme or scene to a core of a scenario? So, let’s go straight to the point and see what they think on the matter!